All quests in Final Fantasy 7 Rebirth will be presented in two different versions
Among the most interesting facts regarding the development of the Final Fantasy 7 Rebirth can be called the words of the director Naoki Hamaguchi that two different quests will be used in the game due to variability that can happen to the character later in the plot.
According to Square Enix, Final Fantasy 7 RebirtH will become more open compared to the Final Fantasy 7 Remake, despite the fact that it is not a game with the open world. Thanks to a large location card, it will be possible to visit non -linearly, which can become a headache when creating a game with such a deep narrative.
It was this problem that led the developers to create two simultaneous plot lines for one character, which behaves differently, depending on whether you visit this or that place at a certain moment of the plot. The explanation of the problem is given below, but there may be spoilers, therefore, if you do not want spoilers, you know what to do.
One of the first actions after Midgar in FF7 is to visit a place called Canyon Cosmo, where you will soon find out that the real name of the eda XIII is Nanaki, and despite the fact that he looks like an old man, he is technically not an adult, at least from the point of view of his age. You will also learn some backstory of his father, whom he considered a coward, but it turned out that everything was quite the opposite, which undoubtedly reflected in his character. According to the director Rebirth, Naoki Hamaguchi in an interview with Screen Rant, this is what they tried to present in all the quests of the game.
"In the original, perhaps you remember that in the editorship of the XIII, if you go to Canyon Cosmo, his personality changes slightly", – Hamaguchi shared. "Given that his personality is changing, we made all the quests in the game, as it were, have a version of Red XIII and the Nanaki version. So people have all the possibilities for this".
How it will be realized in Rebirth itself, so far remains unknown, but it seems that the developers really seek to fill the FF7 world with content, just as they were done in Remake.