Peter Molinjo: “Fable 3 turned out a third less than it could be”
Fable 3 had a lot of cuts, that is, a lot of content was deleted to release the game on time. At that time they also talked about the sequel, but nothing came of it. Peter Molinjo, one of the founders of Lionhead studio and the leading designer of the game, told about this in an interview with The Gamer magazine.
Peter Molinjo noted that the first two Fable games were sold very well, but talking about Fable 3 forces his heart to get sick, because after acquiring Lionhead, Microsoft, despite support, the developers were stiff deadlines, and they were forced to reduce most of the game to release it on time.
The problem was that we began to fully belong to Microsoft. After success, Fable 2 Microsoft told us: "Great job guys. But next time do it on time". We worked wrong. We did not work when compiling superdodic design documents. We created the game, played it, returned to work on it, played it, returned to work on it, and so on. And this is very difficult to plan time.
In fact, the development process of Fable 3 passed more smoothly than other parts, thanks to a greater budget, which also allowed us to hire several real masters. The problem was in terms that were considered unbearable. In the end, the game was launched on time, but Lionhead did not allow her to completely reveal her potential. Molnieo:
We met on time, and Microsoft patted us on the back. But the game turned out a third less than it could be.
But what was cut? According to Molinjo, the final part was especially processed: some important events were reduced to an elementary choice or reduced to mini-games. In addition, most of the plot was removed:
The first third of the game was to be the ascent of the player to power, and the next two -thirds were devoted to responsibility that the authorities entails. We had to reduce so much that we turned all into ten mini-games.
During the development of Fable 3, there was also conversations about Fable 4, but the team of developers did not decide on the setting, given that modern elements were already present in the third episode. As a result, the idea was postponed to avoid complications.